Technical Artist Artist – World / Environment / Foliage – Unreal Engine (m/w/d)

The eurosimtec GmbH, as part of the eurotec group, is a full-service-provider and system integrator who delivers turn-key simulation systems, training and IT systems to civilian and public customers at home and abroad.

Custom made and individual simulation solutions and 3D-Visualizations for training and education can be produced.

Based on modern Game Engines we develop training solutions emphasising intuitive operation, latest technologies and realistic simulation. The spectrum includes flight and ground simulation, as required in a conventional way or with modern VR or XR systems which we develop ourselves.

 

// Technical Artist – World / Environment / Foliage – Unreal Engine

 

Your Motivation

  • You really like to create new worlds in the Unreal Engine?
  • You keep at it until you are satisfied?
  • You have a clear view of what you want to achieve?
  • Then become a part of our team and take care of exciting tasks!

 

Your Tasks

  • Creating realistic environments for civilian and military simulation systems in an Unreal Engine
  • Planning, modelling and and texturing of huge terrains – multi level
  • Creating complex shader for a realistic visual appearance in high quality
  • Self-dependent working and proactive search for feedback
  • Collaboration with the research department to investigate new techniques and to improve the performance
  • Compile efficient Workflows
  • Creating assets in AAA quality

 

Your Perspective 

  • Interesting and challenging projects
  • Future oriented and open-minded team with competent staff members
  • Fast decision making in our office
  • Flexible working time
  • Educations by internal and external qualification measures
  • Additional benefits such as free drinks, fresh fruits or business train ticket (Rheinbahn)

 

Your Profile

  • Several years of experience in creating 3D terrains
  • Unreal Engine is your home
  • Expert in modeling & texturing
  • Optimized Modeling for 3D Engines
  • Preferable: Script knowledge

 

Your skills

  • structured and precise working
  • An artistic eye for aesthetics
  • Excellent know-how and knowledges of the latest technologies regarding content creation
  • Experience with limitations and technical dependencies regarding Unreal Engine
  • Capability to work in a diversified team
  • Capability to motivate yourself
  • Working with deadlines or temporal limitations

 

Software

  • Unreal Engine
  • Megascans
  • Photoshop
  • Substance Painter / Designer
  • Preferable: Z-Brush and/or 3D Coat
  • Preferable: Unity3D
  • Preferable: VBS3/4

 

Requirements for a successful application

  • Portfolio with focus on environments for Unreal Engine (Terrain, Vegetation, Assets, Shader & Composition)
  • Work samples
  • Complete application documentation
    • Cover letter
    • Curriculum vitae
    • Certificates

 

How to Apply

If you are enthusiastic about simulation technologies and if you think you are the person we’re referring to then please kindly send us your meaningful application documents stating your expected salary and your earliest possible date to start to the following e-mail address: a.uflacker@eurosimtec.de

Haben wir Ihr Interesse geweckt?

Wenn Sie begeistert von Simulationstechnologien sind und sich angesprochen fühlen, dann freuen wir uns auf Ihre aussagekräftigen Bewerbungsunterlagen mit Angabe zu Gehaltsvorstellung und dem frühestmöglichen Eintrittstermin.

Bitte schicken Sie Ihre aussagekräftige Bewerbung an:

Email: karriere@eurosimtec.de
Ihre Ansprechpartnerin: Nina Komp

eurosimtec GmbH
Mündelheimer Weg 37
40472Düsseldorf
Tel.: +49 (211) 30 18 56 – 0

oder nutzen Sie direkt unser Bewerbungsformular

Jetzt bewerben !







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Contact

Feel free to talk to us

eurosimtec GmbH
Mündelheimer Weg 37
40472 Düsseldorf
Germany

Phone / Fax
+49 (0) 211 30 18 56-0
+49 (0) 211 30 18 56-29

Mail
info@eurosimtec.de





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